INSTRUCTIONAL MODULE WORKSHEET
|
Critical
Elements of the Benchmark: Demonstrate
the use of offensive rolls in a physical activity |
What
activities and when will there be an opportunity for introduction to the
critical elements? |
What
activities and when will there be an opportunity to practice the critical
elements? |
What
will you look for to assess the critical elements of the benchmark? |
What
scoring tool will you use and how will you use it during instruction? |
|
Basketball Attempting
to score. Movement
without the ball. |
Day
1-5 Dribbling,
pivoting, passing, shooting. Day
2-5 All
elements will be reviewed and practiced as other skills are introduced. Day
6-10 Lead
up games involving the critical elements. 21, bump, around the world,
lay-ups, 3 on 3, keep away. Day
11-15 Game
play with forced restrictions Must make 3 passes before shooting. |
Day
1-5 Dribbling
with right hand, left hand, while moving
Pivots
Right/Left Passing
with partner chest, bounce, push. Shooting
proper technique. All
elements will be reviewed and practiced as other skills are introduced. Day
6-10 Lead
up games involving the critical elements. 21, bump, around the world,
lay-ups, 3 on 3, keep away. Day
11-15 Game
situations Tournament play, sideline basketball. |
Attempting
to score. Uses
offensive strategies: 1)
Getting open 2)
Faking the defense 3)
Change of direction |
I
will use our district scoring guide in the area of movement to assess whether
the student is able to perform the critical elements in this role. The
scoring guide is based on a 1-6 scale for consistency to perform the role in a authentic format. Each
critical element will be evaluated and scored from 1-6. The student must get a 4 on each element to
pass the assessment. Through
lead up games and a tournament play, many opportunities will be given for the
student to be evaluated on the critical elements. |
|
Day
1 --Exploration
with Basketball --Dribble
Instruction: Cue Phrases --Dribble
in Place, rt/lt hand --Dribble
walk/jog --Dribble
Joust w/partner |
Day
2 Warm
up: Dribble in place, rt/lt hand, crossover, joust --Dribble
Relays 1)
Different speeds 2)
Crossover Dribble 3)
Jump stops 4)
Pivots |
Day
3 Warm
up: Dribble w/ mvt. Jump
stops, pivots, crossover --Passing
with a partner Chest Bounce Push --Free
Shoot last 3 Min. |
Day
4 Warm
up: Dribble Joust --Review
Passing with partner: Chest Bounce Push --Shooting
Instruction Bend
Knees Shooting
Pocket Hand
in Cookie Jar Backspin --Shoot
to self --Shoot
to Partner |
Day
5 Warm
up: Dribble Tag --Keep
Away Passing (groups of 3) --Defensive
tech. --Shooting
tech. With a partner --Around
the World |
|
Day
6 Warm
up: Dribble joust --Individual
Shooting technique --Around
the World --Lay
up introduction --Lay
ups |
Day
7 Warm
up: Lay ups --Bump
introduction --Bump
Game --21
Introduction --21
Game |
Day
8 Warm
up: Bump Game --21
Game --21
Tournament rotation |
Day
9 Warm
up: individual shoot --Hoop
Shoot Contest |
Day
10 Warm
up: individual shoot --3
on 3 rotations |