INSTRUCTIONAL MODULE  WORKSHEET

 

Benchmark 2       Instructional Module: Basketball

Use basic defensive roles for a game or sport

 

Critical Elements of the Benchmark:

Demonstrate the use of offensive rolls in a physical activity

What activities and when will there be an opportunity for introduction to the critical elements?

What activities and when will there be an opportunity to practice the critical elements?

What will you look for to assess the critical elements of the benchmark?

What scoring tool will you use and how will you use it during instruction?

Basketball

 

Attempting to score.

 

 

 

 

Movement without the ball.

 

 

 

 

 

Day 1-5

Dribbling, pivoting, passing, shooting.

 

Day 2-5

All elements will be reviewed and practiced as other skills are introduced.

 

Day 6-10

Lead up games involving the critical elements. – 21, bump, around the world, lay-ups, 3 on 3, keep away.

 

Day 11-15

Game play with forced restrictions – Must make 3 passes before shooting.

 

 

Day 1-5

Dribbling with right hand, left hand, while moving…

Pivots – Right/Left

Passing with partner – chest, bounce, push.

Shooting – proper technique.

All elements will be reviewed and practiced as other skills are introduced.

 

Day 6-10

Lead up games involving the critical elements. – 21, bump, around the world, lay-ups, 3 on 3, keep away.

 

Day 11-15

Game situations – Tournament play, sideline basketball.

 

 

Attempting to score.

 

 

Uses offensive strategies:

1) Getting open

2) Faking the defense

3) Change of direction

I will use our district scoring guide in the area of movement to assess whether the student is able to perform the critical elements in this role.

 

The scoring guide is based on a 1-6 scale for consistency to perform the role in a authentic format.

 

Each critical element will be evaluated and scored from 1-6.  The student must get a 4 on each element to pass the assessment.

 

Through lead up games and a tournament play, many opportunities will be given for the student to be evaluated on the critical elements.

Day 1

--Exploration with Basketball

--Dribble Instruction:  Cue Phrases

--Dribble in Place, rt/lt hand

--Dribble walk/jog

--Dribble Joust w/partner

Day 2

Warm up:  Dribble in place, rt/lt hand, crossover, joust

--Dribble Relays

1) Different speeds

2) Crossover Dribble

3) Jump stops

4) Pivots

Day 3

Warm up: Dribble w/ mvt.

Jump stops, pivots, crossover

--Passing with a partner

Chest

Bounce

Push

--Free Shoot last 3 Min.

Day 4

Warm up:  Dribble Joust

--Review Passing with partner:

Chest

Bounce

Push

--Shooting Instruction

Bend Knees

Shooting Pocket

Hand in Cookie Jar

Backspin

--Shoot to self

--Shoot to Partner

Day 5

Warm up:  Dribble Tag

--Keep Away Passing (groups of 3)

--Defensive tech.

--Shooting tech. With a partner

--Around the World

Day 6

Warm up: Dribble joust

--Individual Shooting technique

--Around the World

--Lay up introduction

--Lay ups

Day 7

Warm up: Lay ups

--Bump introduction

--Bump Game

--21 Introduction

--21 Game

Day 8

Warm up: Bump Game

--21 Game

--21 Tournament rotation

Day 9

Warm up: individual shoot

--Hoop Shoot Contest

Day 10

Warm up: individual shoot

--3 on 3 rotations